Friday, August 6, 2010
Final 6: Future of Immersive Education
Right now, in 2010, Immersive Education is a budding idea. While I had never heard or experienced the initiative before this course, it is clear that this way of learning and teaching is where not only education is headed, but business and trade also. By viewing the videos on the Immersive Education website, I was able to see just how far this initiative can travel, both world wide and virtually. Not only are classrooms able to learn in the virtual classroom, they are able to experience a time and place that could never be reached before.
As you can see in these pictures, through my experiences and learning with Immersive Education, I have been able to do things I never otherwise would of experienced. I built a mailbox, flew up to a rocket ship, and walked on water.
The future for Immersive Education is endless. This initiative has started on the collegiate level, but has infinite potential to reach high schools, middle schools and even early childhood teaching. Students are not only able to connect with students that they would normally see in a classroom, but are able to potentially meet other students from other countries in one place. The Immersive Education initiative can help alleviate some issues of over crowded classrooms and also will help encourage students to use each other as resources for learning. With the rate at which technology grows and creates turnover, the sky--especially in the virtual world, is the limit.
Thursday, August 5, 2010
My Gizmo
Wednesday, August 4, 2010
Monocular Depth Cue: Atmospheric Perspective
Monocular Depth Cue: Linear Perspective
Monocular Depth Cue: Lighting and Shading
Monocular Depth Cue: Occlusion
These images provide an example of an occlusion monocular depth cue. Objects that are closer can block objects that are further away, showing the relative position of these objects to one another. The first photo shows the second beam further back than the first one. However, if you walk in front of the beam, you can't see the second one. This allows you to decifer how and from which angles you are viewing objects.